Introductory Accounting for Non-Majors

April 23, 2020

This course is designed for the business professional who must have an understanding of financial and managerial accounting as it is used in decision making. This course is not for transfer students seeking a bachelor’s degree or for accounting majors. Learn about annual reports, financial statements, balance sheet accounts and accounting transactions. Focus on how […]

Technology Applications for Accounting

April 23, 2020

Today nearly all businesses rely on computer software to facilitate the accounting process and provide on demand financial information for effective decision making. Learn accounting software applications such as invoicing and working with customers, payables and working with vendors, month-end accounting and reports, as well as applications for inventory, banking, and payroll. Web-based software will […]

Strategic Business Management

April 23, 2020

Why do some businesses succeed while others fail? How can you promote the growth and sustainability of your organization? What is your role as a future business owner or manager in the overall success of your organization? This course will outline and describe the strategies that a company’s managers pursue to have a major impact […]

Methods in Lighting and Texturing

April 20, 2020

Students will learn how to set up 3D environments, dynamic and static lighting and be able to use mappings to manipulate that light on a 3D surface. Material and surface terminology will also be taught. Students will be introduced to 2D matte painting techniques for environmental backdrops. Prerequisites: CIS 134 and CIS 274

3D Modeling

March 26, 2020

Students will begin learning the basic low polygon modeling techniques in appropriate software.  Special emphasis on character design and environmental modeling will be the key to this class along with a flow into topics of topology. This course is perfect for an artist or technically-minded individual. Prerequisite: CIS 134

Introduction to Animation

March 26, 2020

This course introduces students to the techniques necessary to produce animated digital image sequences.  Using industry standard software tools, students develop graphics and initiate the movement of their 2D and 3D objects in frame animation by actions such as rotating, scaling, and tweening. Prerequisite: CIS 134

Sport Facility and Event Management

March 26, 2020

This course examines the principles of facility operations and event management in the industry of sport management.  This course provides students with an in-depth investigation of the unique challenges and opportunities that are routinely faced by a business, facility or event manager in the context of events at sport and entertainment venues.  This course offers […]

Introduction to Esport Management

March 26, 2020

This course is designed to explore the various areas of the esport business industry. The course will examine the following areas in esport: business competencies, event management, league operations, fan engagement, coaching, team management, content creation and video production, sponsorship, and broadcasting and streaming.  Other areas that will be examined in this course are health […]

Historical and Sociological Issues in Sport

March 26, 2020

This course is designed for students to examine and understand the ways in which sport and physical activity are affected by historical and social forces, and in turn, how sport and physical activity influence society.  This course also examines the sociological factors that influence sport in our society.  The purpose of the course is to […]

Esport in Society

March 26, 2020

This course is designed to explore the sociological factors that influence esport in our society. The purpose of the course is to provide the student with the basis and ability to examine sociological issues found within esport. Key areas that will be examined in this course are health and wellness, global issues, youth and teen […]